I’m a writer and ex PR person with a wide variety of games industry, copy writing and entertainment journalism experience.
Having spent my formative years working in recording studios, an artist management company and as a small time music promoter, I eventually wormed my way into the games industry.
What started as me writing in my spare time quickly grew into turning around articles for some of the biggest gaming and culture sites. I became a news writer for IGN and earned bylines for WhatCulture!, God Is A Geek, Official PlayStation Magazine and others, before working as Tech and Gaming Editor for Baronet Entertainment’s The Metropolist. While writing I used my event experience to start working with gaming events company NJ Live, assisting with the tech setup for game launches like Destiny, Call Of Duty and setting up show stopping booths at conventions like Paris Games Week and EGX.
I then went on to work on various accounts for award winning PR agency Indigo Pearl, where I launched dozens of AAA and indie games, working on everything from Rock Band 4 to Overwatch and I Am Bread to Prison Architect. My time at Indigo Pearl taught me a lot about the gaming and tech industry, where I helped consult clients big and small by advising them on the best way to launch their games and by helping to identify and communicate the true value of their art to the wider world. My time in PR also saw me write a wide range of copy, with myself composing ‘developer’ Q&As, press releases, event invites and even entire PlayStation blogposts for gaming and tech clients.
I am now returning to the world of writing, where I offer my services as a pop culture critic, specialising in gaming, tech, music, TV & film.
I am also happy to offer copywriting and consultancy services for a wide range of different clients.